Quote:
Originally Posted by johndallman
My uses of Overconfidence on PCs have mainly come when I feel a character needs to be overconfident to have taken up adventuring in the first place.
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Ditto. Many many adventures are properly handled by running away and or calling in the authorities. Overconfident PCs are much more willing to try to handle it all themselves.
There's an old GURPS joke that Overconfidence, Impulsive, and On the Edge, taken together are the equivalent of Traveler's infamous "Your PC died in character creation."