Jobs and critical success/failure
I noticed in the revised ITL these rules have changed a bit. For example, it is no longer possible to boost character stats by rolling a critical success which I can understand to an extent, since it could lead to abuse (that was never my experience when playing, however).
On the the other hand, on a critical failure, the character can still die. So my question is, do the rewards (cash bonus, promotion, etc.) really balance against the risks? I don't think they do.
Also, are there any specific guidelines on what level or types of rewards are appropriate?
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