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Old 04-24-2017, 08:18 AM   #34
ericthered
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Join Date: Mar 2012
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Default Re: Balanced games for archers

The observation that the problem might be the players keep on getting ambushed or starting fights in the middle of conversations is a good one. Gurps heavily rewards good tactical setups, and your players aren't getting these.

You may want to suggest that your players invest more heavily in Perception. You may also want to suggest that the ranged characters hang back during encounters that may go south.
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