Quote:
Originally Posted by Varyon
Martial Arts has rules on Quick-Shooting Bows, allowing you to draw and shoot in the same turn, albeit at a penalty. On Target (Pyramid #3/77), on the other hand, changes Aim from "skip my turn" to something like an attack roll
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I have Martial Arts yeah but those Quick-Shooting bows are too cinematic for the campaign, I think. And like I said, the goal is not to make archers more powerful, but to figure out how to make combat more interesting for players with archer characters.
I'll take a look at that Pyramid article, thanks!