Quote:
Originally Posted by vicky_molokh
Unkillable 2 is more like 'rises after dying; also only dies at a lower HP threshold'. Adding Injury Not Capped seems like a cheat. It's kinda like DR with 'damage decrease is not capped by DR level'.
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Injury Not Capped is a
limitation, without it you can't take more than 10Xhp injury, further damage will have
no effect. With it as a limitation you can be pushed infinitely low into the negatives. That's a disadvantage, not a cheat!