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Originally Posted by awesomenessofme1
I was unclear on this aspect of Increased Range (LOS) when I wanted to use it for my own Marvel thread. It seems to be balanced around including 1/2D when it comes to pricing, but it's muddy enough that it's hard to be certain.
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I've been unsure about that myself, but I've always treated it as going off the Max Range rather than 1/2D. YMMV.
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Allowing you to put Reduced Fatigue Cost directly on Massively Parallel rather than the ability as a whole seems like a pretty major point crock to me. It lets you remove a major limitation for only a token cost.
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Thing is, it's the Massively Parallel, enabling him to basically multithread things to 20 "minds" instead of 6 for a short time, which has a "Costs 1 FP per use" built into the enhancement, so I thought Reduced Fatigue Cost would fit better when applied to Massively Parallel, since Compartmentalized Mind does not by default require an FP cost. I'm open to counterpoints, though.
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It might be reasonable to allow Alternative Ability on one or more of these, considering that (especially with Air and Space) they can never be used simultaneously.
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It might, yeah. It's one of those things that I really don't worry about, though.
It should! Thankfully, GCA did the math properly, so this is more a typo or mistranslation between the GCA screen and the OpenOffice file I use.
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The GURPS Marvel Universe Reboot Project
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Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting