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Originally Posted by vicky_molokh
With SD, you can go however low you like, and stay alive. With Unkillable 2, you eventually die and need to wait to resurrect yourself.
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You don't die, you fall unconscious:
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As Unkillable 1, but you do not die at -10XHP. Once you reach -10XHP, you are reduced to an indestructible skeleton and automatically fall unconscious. You sustain no further damage from any attack.
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I put in two modifiers:
1. Cosmic: Not forced to fall unconscious at -10XHP, +50%;
With this you just roll HT-10 every turn at -10XHP, or roll nothing if you also have Immunity to Unconsciousness.
2. Injury not capped at -(HPx10) -??%;
With this there is no damage cap.