Quote:
Originally Posted by Crystalline_Entity
I wouldn't worry too much if it's a single world out of many, but making anti-psi more common, messing with the recharge rate for FP spent on psionics or Energy Reserve (Psionic) feels fairer than a blanket "it doesn't work".
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I don’t think the anti psi or even variant psi would be every world just occasionally.
However the variable FP recharge is a good way to show subtle differences on an A-typical parallel with no psionics, just takes longer to recharge.
Thinking about people’s thoughts on an extra power modifier I might look to award that in the form of Short Impulse CP.