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Old 06-02-2016, 01:43 PM   #13
GodBeastX
 
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Default Re: Health And Unliving Weirdness

Quote:
Originally Posted by vicky_molokh View Post
Where are you getting this? Because it seems to differ from the clarifications on the topic that Kromm once PM'ed me. (Note that "spending FP" and "losing FP" are two types of FP-reduction that are handled differently by characters with FP N/A.)
This is talked about in GURPS Zombies. Essentially it's 30 points to be immune to all fatigue loss and -30 points not to have fatigue, so it's 0 points balanced out.

However, GMs can say, for example, that Zombies CAN spend fatigue, but not lose it, so this is an advantage.

Edit: Oh, wait, he said Fatigue stuff damages health. This is actually only Extra Effort that I'm aware of if you have no FP to spend. You can take that feature.
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