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Old 05-29-2022, 01:47 AM   #5
Pursuivant
 
Join Date: Apr 2005
Default Re: How would your magical healers deal with this?

Quote:
Originally Posted by RGTraynor View Post
So I've got a magical order in my gameworld that (among other things) does flesh shaping. PC got hit with a spell that made the bones in his hands go *poof*, but the flesh, tendons and viscera are otherwise intact.
Unless this is newly discovered or normally secret magic, it stands to reason that there's a method of repairing the damage. Maybe not a special spell, but certainly an application of an existing spell.

The big issue is how badly do you want the boneless effect to screw the PCs? If it's just a nasty new way of dishing out HP damage then the various "heal" spells should work. If you want it to be much more of a threat, then treat it more like a paralyzed or amputated body part.

If you're using Regeneration or Restoration, possibly allow bones, etc. to be regrown for less energy than restoring an entire missing limb (half energy cost?). If you allow bones to be regrown with spells which normally repair HP damage repeated applications might be required over several days. Assume HP restoration requirements of 1x to 2x times the HP damage required to cripple the limb.
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