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Old 08-14-2018, 11:33 AM   #39
dataweaver
 
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Join Date: Aug 2004
Default Re: Are Powers Overpriced?

That's Points-Wise, but Concept-Foolish. “You can't play a Superman expie because a TL9 Battlesuit is better” would pretty much kill a Supers game.

That said, it suggests a possible alternative: if you want an ability that duplicates gear, you might pay for it as if it was Signature Gear, possibly with Enhancements that serve as the opposite of the Gadget Limitations (e.g., Can't Be Stolen and Unbreakable) — although one of the principles of the Powers system is that you generally can be deprived of your powers, so maybe not.

It still counts as an innate ability rather than a piece of equipment; you're just paying a different point cost than you would if you were building it off of the regular advantages. And of course, you'd only go this route if it's cheaper.
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