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Old 08-12-2018, 05:56 PM   #26
smurf
Banned
 
Join Date: Jun 2005
Location: Bristol
Default Re: Are Powers Overpriced?

The devil is in the detail as they say.

With the PK advantage and the ability to 'fly' and AA TK etc means you can only do one of these abilities. You can ramp it up with Compartmentalised Mind (with 'x' ability reduction). However, PK's range is only 10 yards, very useful but not that far. You can expand it at a cost. The concentration manoeuvre can also be reduced at a cost. Hence, all these abilities mount up and begin to cost a lot, especially when you replicate the enhancements. Therefore you are going to reach for the AA.

The downside to AA is that it makes all your abilities into one power (although with many entries). So you have a myriad of abilities all with AA but one of them is TK. And there is that anti Psi dude who is a TK blocker, maybe with Neutralise, they have a big bubble and an extended duration... oops you failed a roll and all your abilities have been zeroed for the next 'x' hours.

As for Regrowth, I thought it would be best to reduced to 20pts for any background that can repair or grow limbs. A sort of 'literate' ability in a pre printing press world costs 10pts but being illiterate in a word with the printed press it is a -10pt disadvantage. I'm not sure if one of big cheeses in the GURPS world ruled this Regrowth to be 20pts in his games.
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