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Old 04-17-2016, 08:36 PM   #9
Mr_Sandman
 
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Join Date: Aug 2006
Location: L.I., NY
Default Re: Limiting the duration of abilites?

Quote:
Originally Posted by evileeyore View Post
Powers that have to be turned on usually require a Concentration action and function for the next round, so...
Good point, I forgot that. I checked and it's a full turn Ready action that doesn't require concentration. Aside from that, I realized that my approach wouldn't work to limit activation to one second, it would just require the fatigue cost to be paid every second.
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