Re: Magical Gadgets versus Magical Gear
Gadgets are too much work. I mean I might be able to figure out how to design a Self-Inking Quill, or a Soul Entrapment Camera (that creates photographs that you can use to cast spells on the victim at any range), or a Thieves Diary (erases all memories written down in it from the writer) or a Brass Head (solves mathematical problems and counts the number of people crossing a border with hostile intent and announces their number while rotating to point at where the invaders are coming from) but why would I want to? These magic items aren't part of a character. They are neither gadget nor signature gear.
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