Quote:
Originally Posted by johndallman
The correct skill is Propaganda. The "media" here is the gossip of the area, which will probably make the campaign cheaper than the rules for "Indirect Influence" on pp. 61-21 of Social Engineering.
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Hmmm. I wish I'd have known that earlier. I'd have recommended propaganda as an essential skill for witches to the player before she made the character. As it stands, the witch has psychology, sociology, fast talk, and intimidation. It looks like it's an IQ Average skill, so it would be too many points to get it at a decent level. Or she could default on psychology -4. Her psych skill is pretty good so she might be able to manage it.