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Old 12-23-2020, 12:30 PM   #41
johndallman
Night Watchman
 
Join Date: Oct 2010
Location: Cambridge, UK
Default Re: [Basic] Advantage of the Week: Healing

Quote:
Originally Posted by ericthered View Post
Most settings in which healing up everyone within a day are appropriate have a back-up method besides spending 30 points on the healing advantage.
It can be a lot less than [30]. This is pretty useful:

Healing [30], Injuries Only -20%, Magical -10%, Immediate Preparation Required, 1 minute (time for bandaging), -30%, Triggering substance, Common (first aid kit) -20%, total [6].
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