Quote:
Originally Posted by ericthered
Most settings in which healing up everyone within a day are appropriate have a back-up method besides spending 30 points on the healing advantage.
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It can be a lot less than [30]. This is pretty useful:
Healing [30], Injuries Only -20%, Magical -10%, Immediate Preparation Required, 1 minute (time for bandaging), -30%, Triggering substance, Common (first aid kit) -20%, total [6].