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Old 04-08-2020, 06:23 PM   #2
AlexanderHowl
 
Join Date: Feb 2016
Default Re: Modular Powers: a flexible powers/magic system

My primary issue with it is that it is more complex than a comparable Modular Ability. For example, I could take Modular Abilities 8 (Slotted Cosmic Powers; Physical, +50%; Trait-Limited, Alternative Abilities, -20%) [62], which would have the same utility, and we are not talking about any cheesiness with the design, and it is only 102 CP total with Flight [40]. Alternatively, if you had Enhanced Move (Flight) [40] and Flight [40], you would want Modular Abilities 8/8 (Slotted Cosmic Powers; Physical, +50%; Trait-Limited, Alternative Abilities, -20%) [124], which would allow for a lot of flexibility, for only 204 CP total.
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