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Old 02-07-2010, 09:00 PM   #11
Icelander
 
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Join Date: Mar 2006
Location: Iceland*
Default Re: Tactical reloads of shotguns

Quote:
Originally Posted by safisher View Post
If it's already "at your finger tips," Icelander, it's READY. That reduces the time, bud.

"It takes one Ready maneuver to open the breech, one to remove the spent cartridge, one to retrieve a fresh cartridge, one to insert it, and one to close the breech."

If you are holding the cartridge in your hand, that's one less ready maneuver. Of course, that means you can't use that hand very well -- and it might require a DX roll, even at penalty as in other cases mentioned on p. HT80. No such thing as a free lunch.
This is how I'd interpret things too.

But under 'Internal Magazines' on HT p. 87, Fast-Draw (Ammo)* does not reduce the time by one second per shell or cartridge, as I'd expect, but instead provides a small bonus to the total time required. So you can't use the rules for Readying two shells at the same time unchanged in conjuction with those rules.

*Which is usually at TL 6+ considered the skill of retrieving a magazine or cartridge as a free action and not as a Ready action.
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