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Old 05-26-2022, 09:48 PM   #105
khorboth
 
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Join Date: Aug 2007
Location: Denver, CO
Default Re: Gaming philosophy conundra

The PCs are in a trolley on a railroad designed by the GM. The players can pull a lever which move it from track A to track B. The GM has carefully planned out the railroad on track A, but track B results in chaos.

On Track A, The GM will have a great time, and the players will have a little fun.

On Track B, everyone will have a random amount of fun, but the GM will likely have less fun than on track A and the players will likely have more fun than on track A. The GM will also have great stress because he really likes his trolley railroad.

Is it morally permissible to pull the lever?

Is it morally permissible to not pull the lever?

Does the answer change when taking into account future campaigns and less need of rails?
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