Quote:
Originally Posted by Bicorn
(Also I've never liked any of the mechanics that try to match hp with mass. I find the system works better when the mechanics based on abstracted characteristics and the ones based on real-world measurements are kept largely separate.)
|
Not achievable. Damage is based on real world measurements, at least nominally. (And pretty strongly in the case of bullet damage.)
Also, HP needs to be linked to real-world measurements for it to be possible to stat any real thing...