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Old 10-04-2015, 02:16 PM   #43
Celti
 
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Join Date: Jun 2007
Location: USA, Arizona, Mesa
Default Re: GURPS Action 4: Specialists

Quote:
Originally Posted by Langy View Post
If security guards and thugs can get battlesuits in the setting without the paramilitary training that provides Soldier skill, then I guess that's appropriate - but if I were adapting this to any setting I can think of with battlesuits (aside from Elesium, but then the Matt Damon character didn't actually have battlesuit training) I'd put Soldier in the mix.
We're supposed to be generic here. :)

I figure, if you want Soldier you can take Infantry Training.

Quote:
Originally Posted by Langy View Post
I don't think the Pilot skill is really appropriate for Space Ops; zero-G thrusters are used with Free Fall skill, not Pilot. I'd probably increase Free Fall skill, remove Pilot and the ST bonus, and put the final point into Spacer.
Piloting covers things bigger than a thruster pack, like the ship-to-station "broomstick" seen in many gritty sci-fi novels (or for an example from Ultra-Tech, the Zero-G Worksuit). Little more than a stripped-down frame with a rocket strapped to it, but it wants Piloting (High-Performance Spacecraft) skill to get you from point A to point B — think of it like a space bicycle. It also, in the Aerospace flavour, covers getting that escape pod from the station to the ground in one piece.
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