Re: Time to Cast a Spell Question and comabt
Also
Is there anyway to allow Spells to not have the -1 per hex for distance, yet not make it ridiculous with 80 feet only being -7 to cast the spell on the Range Chart. I allowed a mage to cast a Reg sleep spell 80 feet away, and without thinking went off the range chart instead because I find the -1 per hex a little wrong and unbalanced for my world. Or even some powers, like Control is -1 per hex.
I see some variant rules for this, like Far Casting and other things, does anyone else do anything different? Basically I don't mind making in not -1 per hex, but I do not want a mage casting a sleep spell a mile away.
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