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Old 04-08-2021, 07:45 PM   #33
kirbwarrior
 
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Join Date: Jun 2010
Location: Dreamland
Default Re: table make why does random hit location hitting left side more likely?

Quote:
Originally Posted by RyanW View Post
That pretty closely approximates 3d4+3. Other than the fact that 3d4+3 completely eliminates head, neck, and feet (instead of just reducing them to sub-1%).
That's not a bad idea, but I wouldn't recommend non d6 dice generally. Of course, since I use things like roll20 and computation when roleplaying, I wouldn't have an issue with changing hit location into actual % chance.

However, I do enjoy the idea of how it removes certain locations, at least for melee attacks. I can completely see requiring targeting (or at least a critical hit) to do things like punch feet or the more 'dodgy' head.
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Originally Posted by cosmicfish View Post
While I do not think that GURPS is perfect I do think that it is more balanced than what I am likely to create by GM fiat.
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