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Old 07-26-2020, 07:19 PM   #44
kirbwarrior
 
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Join Date: Jun 2010
Location: Dreamland
Default Re: GURPS Magic: The Least of Spells

Quote:
Originally Posted by Refplace View Post
A lot of these spells are the magical version of an Accessory perk.
Turning them into actual Accessory perks sounds like a great way to do cantrips. I did that with a few spells already, namely Light. The perk works exactly as the spell, except with no FP cost or roll needed, and it still counted for purposes of prerequisites and as a number of spells "on" for each light.
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Quote:
Originally Posted by cosmicfish View Post
While I do not think that GURPS is perfect I do think that it is more balanced than what I am likely to create by GM fiat.
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