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Pacifica can't DWA with two kicks without some sort of jump/acrobatics roll. I'm changing the first kick to a punch unless otherwise indicated.
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Got it! Jump-kick (a technique that gives you +2 to damage) does not require acrobatics for execution, but it needs acrobatics to avoid falling down. To comply with your observation, I just rolled acrobatics to deliver the two kicks with DWA (without the +2 of the jump-kick technique, in other words the damage I rolled stays the same):
Acrobatics
3d6 <= 14
2 + 2 + 4 = 8 ... success
Quote:
Lt. Butieku is hit hard and goes down. The security Pacifica hits takes quite a bit of damage (7 points) but stays up.
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Hopefully the security is out now, considering a major wound!