Quote:
Originally Posted by AlexanderHowl
In my opinion, mages specializing in a single spell makes sense from multiple perspectives. For example, consider a character with IQ 11 [20], Magery 0+3 (Healing College Only, -40%) [23], Lend Energy-12 [1], Lend Vitality-12 [1], Minor Healing-12 [1], and Major Healing-25 [52]. For 98 CP, they may be a one trick pony, but they have a very effective trick, and their exceptionally high skill allows them to heal their patients by 32 HP per day.
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Playing that character would be unbelievably boring. Also frustrating when the medical problem isn't a simple injury. And they could spend half as much on their Major Healing and still be just as useful as a healer of major injuries anywhere except in an army hospital in wartime.