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Old 03-15-2018, 08:37 PM   #21
Jim Kane
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Join Date: Mar 2018
Default Re: The Immovable Foundation-Stone on which TFT Characters are Built

Quote:
Originally Posted by vitruvian View Post
But the algebraic formulae upon which you're placing so much weight never really had any purpose other than getting (starting) characters to attribute levels where they could contend against each other pretty fairly.
Actually, the point-and-purpose of the dialog is to determine the philosophy behind the Desinger's Premise - expressed algebraically - from a perspective of game-design; so that postulated modifications to the rules-set can be evaluated to determine if they are in-concert with that same philosophy; all in an effort to preserve consistency of form, function, flow, fun, and feel.

Obviously one cannot do that, unless and until, that philosophical design question is answered.

In short, it's not a rules discussion - as your answer attempts to relate it with - but rather, it's a discussion of game-design premises and philosophies; and that might explain why you failed to understand why there is the existence of "so much weight" on the algebraic formula in question and under examination.

I hope I was able to make things clearer for you.

PS - Your Member Name is quite apropos to the topic we are "dissecting", eh? Also, consider this: Many times a man and woman get into a car, which "never really had any purpose other than" to take them to the drive-in movies,... BUT they come back with a baby, nonetheless. Consequence is often NOT the result of original intent, BUT it must must be dealt with AND defined - for the simple fact the "IT" exists.

Last edited by Jim Kane; 03-16-2018 at 02:59 AM. Reason: typo
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