Re: Noršlond questions
My (reasonably well-informed) take is that that's a typo: it's not even quite accurate from a GURPS context, since CoL in GURPS depends on Status (not Wealth), and The Dungeon Fantasy RPG dispenses with those considerations. Do note that Cost of Living can vary: for adventurers with compulsive behaviors, it gets more expensive.
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M2: Everything is true.
GP: Even false things?
M2: Even false things are true.
GP: How can that be?
M2: I don't know man, I didn't do it.
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