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Old 03-11-2009, 01:13 AM   #8
nik1979
 
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Join Date: Oct 2004
Location: Philippines, Makati
Default Re: GURPS central asia

Quote:
Originally Posted by kealist

This is the area that I am interested in studying more carefully in the future. I think I'm going to choose the Middle period during 6th or 7th century around the time of the Tang Dynasty with some of the Khanates running amuck.

Nice! If you need help simplifying the East, which can be daunting, you can use Qin: The Warring States. I would suggest ripping off the fluff and pasting it over with any details the Players may want about the east (with the easy use of find and replace to change names). That will save you hours of research for something not that integral to a Central Asian game.

Involving Imperial China will give some mighty interesting options in characters and NPCs with tech and training.

Another movie, I recommend for visual reference is wolfhound. The Day watch and Night watch movies also have a few interesting visual to add.
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Last edited by nik1979; 03-11-2009 at 01:29 AM.
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