Those weapons seem broadly reasonable. I think most rich armies would play around with smokepowder, and it might have a use against plate armour and large monsters, but because of the price I doubt it will be a serious competition for bows and crossbows. That seems to be the position you're leaning towards, Icelander.
For the armour piercing role, one historical approach was using cast-iron shot for smallarms. In the Realms this ammunition might be cheaper and more spherical than historical iron shot. Steel shot from smoothbores seems to have about a (1.25) to (1.5) armour divisor according to the best test I know of.
Quote:
Originally Posted by Brett
Naval use.
You might have ships mounting only a few guns, if broadsides were prohibitively expensive. But nothing rivals artillery at sea.
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But can you cram more firepower onto a ship by hiring archers or wizards or gunners? Given the cost of powder, I'd expect most naval guns to be light things, with possibly a few heavy guns which are expected to fire once or twice in a given fight.
I doubt that smokepowder is hydroscopic, which is an advantage over early gunpowder at sea.