Quote:
Originally Posted by whswhs
No recommendations on rules, but take a look at the tank combat scenes in Girls und Panzer. The name of the tankery martial art, senshado (etymologically "the way of the chariot"), might be generalized to all sorts of land vehicles.
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I should have considered that, since I've seen some of the anime. Thank you.
Also, here's what little I have of the art of Autodueling:
Autodueling
# points
<description>
Skills: Armoury (various), Driving, Gunner, Guns, Mechanic (Auto)
Techniques:
Cinematic Skills:
Cinematic Techniques:
Perks: Improvised Weapons (Autodueling)
Optional Traits
Advantages:
Disadvantages: Delusion, Fanaticism, Obsession, On the Edge
Skills:
Techniques:
The disads are due mainly to it being developed for a character (incomplete, so not yet posted) who is part of a post-apacalyptic bandit gang turned autodueling cult on the Gormelite homeworld in
Irar, the Jewel in the British Crown.
Relatedly, I wonder if anyone has come up with an Armoury variant for vehicular melee weapons (ramming prows, menacing spikes, buzz-saws that pop out like in a James Bond movie, et cetra), or if that would be better covered by a mix of Vehicular Armor with one or two others.
Quote:
Originally Posted by David Johansen
The Speed Racer movie had Car-Fu. But you need jump jacks.
Jump Jack Dodge
Jump Jack Acrobatic Dodge
Jump Jack Break Hard Dodge
Jump Jack Reversal
Hurricane Spinout
Tail Spin Ram
Dragged Flails
Spear Hook
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Fitting. That's another one I should have remembered. The anime doesn't name a vehicular martial art that I recall, but it does seem to have existed there, and Speed/Go is a master.
Quote:
Originally Posted by Pursuivant
This is a great idea.
Vehicle Master = Weapon Master
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Vehicle Master works.
Quote:
Originally Posted by Pursuivant
Cinematic car tricks like Jumps (without damage when you stick the landing) and Bootlegger Reverses (which normally wipe out the car's tires) could be treated as Maneuvers.
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Yeah, some probably could, others might need to be Cinematic techniques.