Thread: Jump Distance
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Old 05-23-2021, 07:16 AM   #7
sjard
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Join Date: Aug 2004
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Default Re: Jump Distance

Quote:
Originally Posted by madhopper50 View Post
Thanks for all the input. So basically a J1 ship isn't worth the bother if you can afford a J2 or better ship.
It really depends on where you are. If using the Third Imperium setting, especially the Spinward Marches sector, there is a fairly large Main that lets a J1 ship travel (one parsec at a time) to... well... Here's what the Traveller wiki has to say about it.

Quote:
Originally Posted by Traveller Wiki
The Spinward Main is an astrographic group of systems in the Spinward Marches Sector, each within jump-1 of another.

Together, this grouping forms a corridor of jump points that allows simple jump-1 ships to travel to fifteen of the sixteen subsectors within the Spinward Marches, and to 236 of the sector's 439 known worlds.
So in a setting like that, aside from it taking years to visit every system on that main, there are more than enough worlds to visit for a very long campaign.

A ship with a J2 drive would let you bypass more places, and visit almost every other world in the sector (there are a small number that would require J3 to get to). It would also let you get to worlds on opposite sides of the sector considerably faster than a J1 drive could, even if it's accessible by the J1 Main (J2 could let you skip across areas where the J1 would have to travel for many weeks to get to the same point, effectively taking a J2 shortcut)
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Last edited by sjard; 05-23-2021 at 07:19 AM.
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