View Single Post
Old 12-05-2022, 12:04 PM   #46
StevenH
 
Join Date: Feb 2008
Location: Portland, Oregon
Default Re: 4e Cure Disease badly worded/overpowered

Quote:
Originally Posted by Witchking View Post
At some point...someone will try it. Casting Cost 15 or 20 points is low enough that it would happen. It would take either someone who has the spells or someone with silly money but even the random organ method would eventually work.

Cast. Wait a month for results. If necessary Cast again. Repeat as necessary.

The symptoms are quite noticeable but I would figure you would get 18 to 24 attempts minimum (i.e. 1 1/2 to 2 years) before you would likely lose the patient.

People with money do silly things...

The question is whether it got written down/survived in oral tradition.

* cough cough Alchemical Aperitifs cough cough*

With the spell Body-Reading, getting information about this kind of experiment isn't terribly difficult. It's a truly useful spell that can give a mage/researcher a lot of good information.

I'm surprised, tbh, that Body-Reading isn't a prereq for most Healing spells...after all, how do you know how to direct the magic to do the healing? Does the mana know to fix that hole, but not that one? Does casting a Healing spell negate the weight training workout you did earlier?
__________________
Warmest regards,

StevenH

My current worldbuilding project. You can find the Adventure Logs of the campaign here. I try to write them up as narrative prose, with illustrations. As such, they are "embellished" accounts of the play sessions.


Link of the moment: Bestiary of Plants. In a world of mana, plants evolved to use it as an energy source.



It is also the new home of the Alaconius Lectures, a series of essays about the various Colleges of Spells.
StevenH is offline   Reply With Quote