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Old 04-04-2020, 10:08 PM   #6
kirbwarrior's Avatar
Join Date: Jun 2010
Location: Dreamland
Default Re: Gameplay balance issues?; Talents in place of skills

Originally Posted by bocephus View Post
I think I see what your going for, but Im having a lot of trouble following the math and the why its desirable (from the perspective of GURPS "basic" anyway).

It looks like your trying to sort of create a "leveling" type aspect? Sort of once you earn X number of points all your skills go up one? Is that sort of what your going for?
Sort of? I think another way of putting it is this would make all skills 1pt per level except your best skill, which is still 4pts per level.
Originally Posted by cosmicfish View Post
While I do not think that GURPS is perfect I do think that it is more balanced than what I am likely to create by GM fiat.
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