Quote:
Originally Posted by trooper6
if the main challenge is to decide which of the two factions to give the MacGuffin to...well, no amount of combat will be able to solve that conundrum.
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Oh boy does that
ever sound like a bet.
As a general rule I find detective/mystery campaigns involve little combat; even considering how many thugs and meatheads you have roaming around storyline typically makes people wanna avoid combat so they don't interrupt the flow.