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Old 09-07-2020, 08:25 AM   #38
phiwum
 
Join Date: Jun 2008
Location: Boston area
Default Re: An Alternate Approach to Talents

I've been thinking along the same lines as Steve.

Maybe the issue could be solved by making the cost for new Talents lower. 500XP per level of talent is pretty steep (five sessions or so?). New PCs will never go for Talents and just improve attributes. Once attributes get too expensive, advancement will slow to a crawl.

I'm thinking about slashing that cost to 200XP. We only play TFT on occasion (my son hasn't taken much of a liking to it, I'm afraid) and gaining different talents on a faster pace would allow for quicker differentiation of the characters. Too often, I find starting characters to be quite similar. The sooner they diverge in their roles, the better.

This would have the result that characters who have been in play for a long time will be jacks-of-all-trades, which again would harm diversification, but I don't think that will be an issue in my group (of two).
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