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Old 04-22-2021, 12:55 PM   #32
Axly Suregrip
 
Join Date: Jun 2018
Location: Durham, NC
Default Re: Is initiating HTH overpowered?

Quote:
Originally Posted by phiwum View Post
The issue Henry and I were discussing was whether the giant can make a regular attack with a club on the same turn she knocked a human down (so the human is in one of her hexes).
Part of the confusion comes from the difference between Melee/Wizard and ITL.

- In Melee/Wizard (Wizard page 8), when a giant does the push back and the 1 hex person fails their DX roll, they fall into an adjacent hex, not under the giant.

- In ITL, the person failing the roll falls under the giant.

The Melee/Wizard rules make the push back / knock down a critical part of the giant's attack. If he gets you down, he can now get a +4 DX on his club attack; which he really needs.

In ITL, it gains him a trample opportunity. And up to the GM if this is a valid situation for a club attack to the person underfoot. To me it looks like the giant does not get a standard attack to those underfoot.
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