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Old 04-23-2017, 12:39 PM   #13
PK
 
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Join Date: Aug 2004
Location: Dobbstown Sane Asylum
Default Re: Balanced games for archers

Quote:
Originally Posted by malloyd View Post
That's too realistic.

What you actually want out of this is the *imagery* of drawing the bowstring back and launching an arrow, but the *performance* of a melee weapon - you need it to be as fast as swinging a sword and limited to ranges opponents with melee weapons have a chance to fight back at.
That would just be Heroic Archer with an Accessibility limitation for range -- probably "only at range 2 or less" since that's where range penalties are no longer a factor. I'm not certain what the value of that would be; my gut is somewhere in the -20% to -30% range.
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