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Originally Posted by Varyon
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I've been trying my best to convey the concepts of "slow time" and "fast time" to Hide, but to no avail. I would imagine DF typically has a great deal of "slow time", in the form of combat and dungeon crawling that emphasizes the minute-by-minute play. The the state of the advantage that I've altered it to is now RAW compliant, so hopefully we don't have to spend any more time quibbling over the details of it.