Re: Puzzles, Riddles, and other Non-Combat Challenges
Right. If your character has Remove Traps or Locksmith, having them remove the trap or unlock the lock by the player having to solve a puzzle is not very fair and potentially very un-fun. That is, unless your game group likes that sort of thing. In which case, the player with a character with relevant talents should get hints/extra time/whatever that others don't get.
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