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Old 07-09-2012, 04:52 PM   #8
wellspring
 
Join Date: Apr 2011
Default Re: Infinite Worlds Coordinates

Quote:
Originally Posted by Rocket Man View Post
If we're only taking advantages and not skills, I'd say Lightning Calculator and Mathematical Ability. However, you'd also likely need a pretty high level of whatever skill the GM deemed appropriate,whether it be Parachronic Physics or the non-canonical Navigation (Cross-Dimensional).
I'd say Intuitive Mathematician plus the appropriate parachronic skill. By the terms of the advantage, you're faster than a computer. The GM might assign a base time for you, probably with the dramatic goal of having you take a hefty penalty for taking less time when you're in hot pursuit or something. It's a cinematic advantage, clearly.

If you want intuitive mathematician with the limitation that it only works for parachronics, or if there will be a lot of jumping around in your game, then I'd STRONGLY suggest requiring an Unusual Background. Calculate the cost that taking Jumper with a Gadget limitation to get a ballpark on how much this should cost.

One iron-clad rule I'd never leave out is that if they don't know the coordinates of the worlds involved, they can't try to divine them out of thin air.
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