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Old 07-23-2018, 01:41 PM   #8
Nils_Lindeberg
 
Join Date: Jul 2018
Default Re: In My Perfect TFT...

All of the above!

But a natural next step would be to build on the life outside of adventure!

TFT was the first game with jobs that paid and you could even die in between real adventures. You have one of the more workable rule systems for creating magic items, cost and balance wise. How and why to hire apprentices and even basic union rules of maximum fST you get from them. :-D

Work more on these systems. How could a feudal keep system work, with taxes, general "crop" yields and number of inhabitants? Maybe divide them into different levels like unskilled, skilled and masters. And a system to keep track of moral, wellbeing, wealth, prestige, etc. And maybe tie this into a basic war game with levies and hired mercenaries. Most likely the system should not be detailed and exact, like 200 men at arms, but use 1 unit of normal martial land troops. The exact headcount or quality is up to the GM to decide, but a system of relationships. Like one fortified land area can support one land troop of ST 1 OR give 1 extra wealth point of taxes OR improve one building 1 step OR... And then the players and GM can fill in the details of their assets, military units, buildings, land areas and wealth levels. Maybe that unit is The Millers' Levy or The Fifth Mounted Balrog Battalion.

A good start would be to take a look at the Stolen Lands in the Kingmaker campaign from Paizo or Pendragon with its generation type of play. The best campaigns and the most memorable I have played have been those where you fight for things you have built or invested in; sacrificed your men for your village people, where you had to defend your wizard academy or backstabbed to keep on top of your thieves guild. A world where men are some of the worst enemies there is and the players greatest accomplishments are not their XP level, trophies on the walls or their magic items, but their friends, allies, enemies and lasting mark on the world.

Encourage that sort of play and TFT will never die again... :-)
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