I'm not sure, I've never seen that. It seems like a cool tool. I'm using GCA to build the ability.
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It seems to lack an "Own Roll" variant of "Based on" to float it from Will to a skill.
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The portion, "Based on Boil Blood (pyrokinesis, Pyrokinesis (pyrokinesis-8 (own Roll), 0%;" covers the shift to a skill contest instead of a Attribute contest for the Player (not target).
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Probably because Innate Attack doesn't usually have an 'own roll' unless you add Malediction to it.
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I believe that is what's messing it up but it has Malediction (Uses Speed/Range Table) +150% on it to make it a contested roll instead of an attack roll.
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Plus ob you'd need to know not to check 'no knockback' on stuff like fatigue effect
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I'm not really concerned with details like that for now but want to figure out what I'm doing wrong in GCA so I can get the core calculation correct. But yes, I plan on adding stuff like that after I got the primary enhancements and limitations.