Quote:
Originally Posted by Culture20
Looking for a percentage value for a magery limitation: Full Power Only. The mage must always spend the maximum Fatigue allowed by their magery talent.
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Like -5%. This is really only going to affect Missile spells and a handful of other spells.
Unless they also have to "full power" area spells and healing spells, etc. Like how are you adjudicating say the Hide spell? Do they have spend
all their FP? Or is this literally only affecting spells whose cost is "enhanced" by Magery (if so, -5%)?
Quote:
This might offer a reason to have more balance between points spent on Magery, IQ, and spells?
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Not likely. It means they save 1 exp* every two levels of Magery they buy and only cast Missile spells when they have time to rest after. There are still loads of other spells that remain unaffected and that are
better than Missile spells.
* At my suggested value.