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Old 04-15-2022, 09:27 AM   #1346
ericthered
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Join Date: Mar 2012
Location: far from the ocean
Default Re: DreadStormers [IC]

Quote:
Originally Posted by TGLS View Post
I'll try to daze the lot of them before continuing on.
Ok, that's one attack maneuver per target, and -1 per yard in a quick contest between your skill and their .. will, I think.



as the first three go down, they're all bewildered. The last one seems to get his wits about him when the stun comes for him. He responds by running for the fore port door.



Quote:
Daymar calls out, "How many?" and tries to analyze the situation to provide Pookivo his orders.
"At least two!"


Daymar thinks this is a small group, probably scouts. They will need someway to report back to really be dangerous. The ship is full of natural chokepoints, which means forcing individual doors is hard... though it is possible to go around. Controlling all surfaces of a compartment allows you to mess with its atmosphere and pen people in, and hatch doors can be locked from either side (and then unlocked only from their side).



Does that help?
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