Quote:
Quote:
Originally Posted by Kromm
And PDF actually means I get to write sometimes[...]
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Quote:
Originally Posted by Asta Kask
Why would this be?
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Originally Posted by philreed
Because PDFs move a lot faster through our system than hardcovers do. Shorter, more focused, and we get to remove the printing delay.
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Phil hit the biggest reason. There's also the fact that I'm
not Mr. Creative Writing but Mr. Rules Dweeb, as we all know. Anything I write will have minimum background, color, and fluff, and maximum crunch -- notably new abilities and structures and modifiers for existing abilities (as in
Powers), but also combat options and item stats (as in
Martial Arts), and of course templates and quick-and-dirty rules reductions (as in
Dungeon Fantasy). Such writing demands so much cross-referencing and so much consistency checking that the time it takes is proportional to length^P, where 1.5 < P < 2. SJ Games knows, and I know, that a 240-page rulebook will take me a lot longer than 7.5 times as long as a 32-page one to write, check, and test . . . at least 20 times as long. Since I write on the clock, the economic advantages of having me write 20 PDFs are clear when contrasted with a 240-page tome.