Re: Preplanning
This is one of the very few things I can say that I'd know how to do in Exalted 3e, but not in GURPS. I find, in RPGs, it's more useful to have the power to say, in the middle of a break-in, "well, luckily I planned for this, and stashed a fire axe under an air conditioning unit in the next room" (and possibly roll for it) than it is to try to plan it all out ahead of time.
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