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Old 05-19-2011, 01:11 PM   #23
chandley
 
Join Date: Aug 2004
Default Re: [Powers] Can you use Warp to take a "step"?

7 League Boots:

Warp (Extra Capacity - Heavy +50%; No Strain +25%; Reliable 10 +50%; Only while moving at least 1/2 move per second -20%; Blind Only -50%; Range Limit 7 Leagues (~24 miles) -20%; Gadget: Boots DR 2, HP 5 -20%, SM -4 -15%, Can be forcibly removed -10%;) 125% - 135% = -10% = [90] of [45] with multiplicative modifiers

Cosmic +50% and Reduced FP 6 +120% = +170 pts normal or +31 with multiplcative modifiers

Regeneration (Extreme; Fatigue +0%; Gadget Limitations: Boots DR2 HP5 -20%, SM-4 -15%, Repairable/Replaceable, Can be removed by force -10%; Only to replace Warp fatigue use -20%) [53] either way.

So spring for Cosmic and Reduced FP if your GM is using multiplicative modifiers, and the Regeneration otherwise.
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