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Originally Posted by vicky_molokh
Greetings, all!
I'm looking at the Finger Lock technique, and I'm trying to figure why anyone living in our world (without ogres etc.) would want to learn it: it is a Hard technique that defaults to Arm Lock -3, and cripples the hand at >(HP/3) instead of >(HP/2).
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If you look at Technical Grappling, you will see this is no longer true. Joint Locks in general follow the same pattern - they default to Judo, Wrestling, or the appropriate melee weapon skill. These particular locks are subsumed into "Hand Locks," and give the improved cripple threshold. The down side is you must first grapple the hand (-4 vs -2 Hand vs. Arm raw penalty, often but not always halved for grappling).
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So: why would anyone want to learn Finger Lock? And why would anyone use it at default either?
Thanks in advance!
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Yes, I'm promoting my own work, but Hand Locks are, in TG, Average techniques. See pp. 38-39.