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Old 08-21-2014, 01:55 PM   #33
sir_pudding
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Default Re: [Basic] Advantage of the Week: Allies and Ally Group

Quote:
Originally Posted by Otaku View Post
I also wanted to address something; you may have noticed I'm not posting a model for what I've been discussing. Simply put I feel I am too raw as a 4e player/GM to make a serious attempt. The best I can probably do on my own are very vague guidelines (such as suggesting a Modifier without knowing an appropriate percentage value)... and that might also be the worst approach for me to take. Given some of the discussion I've witnessed on the board, I am still holding out hope someone has even some house rules (even if they didn't ultimately work) to share.
I'm not really sure why this is necessary. Sure, they could be combined, and that's more elegant, but it also works as is. If it ain't broke, don't fix it. Also having a lot of house rules is problematic, at least for me, since that's just more stuff that you have to document and remember as being in effect. I try to keep my house rules to a minimum for that reason.
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